-
Test: What Type of Game Developer Would You Be?
Ever wondered which role in game development fits your personality? Take this quiz and discover your perfect dev path. 1. What part of a game excites you the most?A) The rules and balance systemsB) The characters and emotional story arcsC) The visuals and environmentsD) The mechanics and player input 2. Which activity sounds most fun?A)…
-
Speedrunning: Skill, Strategy, and Community Records
Speedrunning is a unique gaming culture where players aim to complete games as fast as possible—sometimes in minutes. But this isn’t just about reflexes; it’s a blend of precise execution, deep system knowledge, and vibrant community collaboration. Games like Super Mario 64, Celeste, Doom Eternal, and The Legend of Zelda: Ocarina of Time are speedrunning…
-
How Open World Games Handle Dynamic Weather and Time Systems
Open world games are celebrated for their immersion—and dynamic weather and time systems play a huge role in that realism. From clear skies turning to thunderstorms in Red Dead Redemption 2, to day/night cycles in The Legend of Zelda: Breath of the Wild, these systems aren’t just visual flourishes—they influence gameplay, mood, and pacing. Time…
-
Analyzing the Meta in Tactical Shooters Like Valorant
In tactical shooters like Valorant, victory isn’t just about raw aim—it’s about understanding the meta: the constantly evolving best practices, agent compositions, and strategies that define high-level play. The meta is shaped by multiple factors: patch changes, map design, team synergy, and individual agent utility. For instance, a slight nerf to Viper’s smoke duration can…
-
The Growth of Mobile Esports: More Than Just a Trend
Mobile esports has exploded in the last five years, moving from niche events to mainstream competitive circuits. With titles like PUBG Mobile, Mobile Legends: Bang Bang, Call of Duty: Mobile, and Clash Royale headlining global tournaments, it’s clear that mobile esports isn’t just a fad—it’s the next frontier of competitive gaming. One key driver is…